![]() ![]() This name change will invalidate the installed Houdini licenses. A common issue with OSX is that the machine name may change when moving between networks.Why have my licenses stopped working on Mac OSX? Also make sure that the local machine (client) can connect to the license server on TCP port 1715. If connecting to a remote license server, make sure your local machine matches the allowed subnet for the licenses on the server. Did the machine name change? What computer name are the licenses looking for?Įnsure the license server (sesinetd) and the client program (hserver) are running. The reported local hostname matches the name tied to the licenses if running the licenses on the local machine. See here for more troubleshooting tips on OSX.If you notice your machine name has changed, rename it back to what it was. This will invalidate your Houdini licenses. OSX has a feature in that it allows network routers to change the machine name.Refer to the section License activation loop.Īre you using OSX and moving between networks?.Go to Services->License Manager->Manage your licenses for details.Īre you experiencing a licensing loop? You cannot get past the licensing prompt.You can see the machine name tied to your licenses when you log into your account. ![]() Please rename the computer back to the original name used when you licensed Houdini.Have you recently changed the name of your computer? If this is an ongoing issue and you are on Windows, see here about Hyper-V and virtual ethernet adapters. If you haven't changed anything, try reinstalling the SERVER key. If yes, then most likely the SERVER code on your machine has changed. If you are customer using FX or Core, please contact your account manager or you changed any hardware in your computer? If you are an Indie customer, you can purchase a new license here. Open the License Administrator and select the option to Show Expired Licenses. I requested that my licenses start on a future date, why can't I see them available yet?.I'm on Windows and my licenses just don't work.Why do I see "The account exists, but does not have the ability to manage Licenses"?.Why is Apprentice launched after installing the Free Engine plugin for Unity/Unreal?.Why am I in the License Administrator license loop?.Why did my licenses stop working on Mac OSX?.Why does the license server (sesinetd) not start?.What does `GLIBCXX_3.4.14' not found (required by.Why does my Server code keep changing on Windows?.Why was my Indie or Commercial session downgraded to non-commercial?.Why did my licenses stop working afer I renamed my computer?.Why are my upgrades or extensions not listed?.Why am I getting a Pilot PDG License error?.Why is the SSL peer certificate or SSH remote key not OK?.What is License Administrator Error: "invalid machine name: localhost"?.Why am I not able to connect to hserver for licence acquisition?.Why am I being told that "Has SERVER license: No"?.Why is the License server not serving licenses?.Why have my licenses stopped working on Mac OSX?.Why are my licenses showing as 0/0 available?.How do I move licenses to another computer?.What is the Render error: "No licenses could be found to run this application."?.Why can't I log into the License Administrator?.If anyone has any kind of information regarding Houdini Engine for Maya and how licensing or env variables, I'll be very interested. Haven't actually found anyhting but maybe it can help finding a solution. I look over the web for solutions and there's a similar issue with Unity, but the workaround didn't work in my case.Īlso, I have been learning and experimenting on an Apprentice license for multiple years, which means I might have some old files related to that in my system. I'm using Maya 2019 and Houdini 19.0.498 (python 3) HAPI_LICENSE_MODE unset or is set to 'default' meaning Houdini Engine will first try to acquire a Houdini Engine license and if one is not found it will try to acquire an interactive Houdini license (Houdini Core then Houdini FX). Error: HAPI Error: No Valid Licenses Found Error: Could not load OTL file: Path to my OTLs folder // No problem during the installation and the plugin seems to load properly into Maya, but as soon as I'm trying to load an asset from the houdini Engine menu, I'm getting that error : I've been able to install it using the Houdini Engine Plugin Installer found in houdini's shelves. I have been owning a Houdini Indie licence, bought on Steam for almost a year now, and I'd like to try out Houdini Engine for Maya. After several hours of unsucceful troubleshooting, I'm getting out of ideas and solutions. ![]()
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